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Mario bros
Mario bros










The timer starts at 200 if this setting is set to 3 ( 11xxxxxx), though no valid level actually uses it. The upper 2 bits of the first level header setting byte determines the starting timer.

mario bros

It is currently unclear whether any of its original data exists in the final game. Its internal name is '-1 ( bakudan )', revealing it to be a scrapped version of the Spiny. The SMAS source code reveals it to be another scrapped enemy with removed code. It has similar properties to 09, with the only difference besides its appearance being the fact that it turns into what appears to be an intangible shell after being hit with a fireball. It appears to be an early version of the green Paratroopa.Ī small fragment of code relating to its size remains in the final game.Įnemy object 13 is a strange enemy with the appearance of an upside-down, scrambled Buzzy Beetle. In the SMAS source code, 09 is revealed to be a scrapped enemy with the internal name 'fly green', whose code was almost completely commented out. Strangely, it turns into a red Koopa Troopa when jumped on. It's referred to as 'Red' in the leaked SMAS source code, suggesting that it's an early version of the red Koopa Troopa that was (for some reason) replaced with the used version.Įnemy object 09 is a version of the green Koopa Paratroopa that simply walks in place. The only difference between it and the used version is that the unused version walks off ledges like a green Koopa Troopa does. Enemy object 01 is an unused version of the red Koopa Troopa.












Mario bros